Indie games in development

Games for gamers.

We are a small indie studio making the kinds of games we want to play: fun first, strong mechanics, good performance, and systems that actually add to the experience. Overwhelm is the first of several projects we have in the works.

  • 01 Active production title
  • 04 Future worlds in the pipeline
  • Next Made by people who love games
Himmel Entertainment sky artwork

What we are building

Fun, mechanics, and games worth replaying.

Studio slate

Five worlds. One clear direction.

One game is in active development and four more are planned for the future. Different genres, same goal: make something genuinely fun to play.

Creative direction

Small team. Big ideas. Gameplay first.

Made To Be Played

We want our games to feel fun in your hands, not just look good in a screenshot.

Gameplay First

If the core loop is not fun, nothing else matters. That is the standard.

Simulation With Purpose

We love simulation and optimization, but only when they make the game more fun and satisfying.

About the studio

Himmel Entertainment is a small indie team making games for people like us.

We care about gameplay first. That means mechanics that are fun to learn, fun to improve at, and fun to come back to.

We are especially drawn to simulation, optimization, survival, and systems-heavy ideas, but the goal is always simple: make great games people actually enjoy playing.